#ifndef DESCENT_DETAIL_GAME_HPP_INCLUDED
#define DESCENT_DETAIL_GAME_HPP_INCLUDED

/**
 * @file 
 */

#include <cstdint>
#include <mocha/game.hpp>
#include "descent/pointers.hpp"

namespace descent {
/**
 * 
 */
class game : public mocha::game {
public:
	game();
	virtual ~game();
protected:
	virtual bool do_start();
	virtual bool do_stop();
	virtual void do_update(std::uint64_t elapsed, float factor);
	virtual void do_paint();
private:
};
}

#endif

